T |
Title |
Category | Level | Author |
Games |
Rating |
 | Pre-Beta Information |
N/A | |
Nighthawk |
 |
N/A |
 | Adding a new Unit to the AI |
Code |
 |
Mastermind |
|
N/A |
 | Adding a New Unit to the AI |
Code |
 |
Mastermind |
 |
N/A |
 | Dragon Tank Napalm Death Effects |
Code |
  |
Skywaters |
 |
N/A |
 | Napalm Strikes |
Code |
  |
Skywaters |
  |
N/A |
 | Miscellaneous Changes |
Code |
 |
Skywaters |
 |
N/A |
 | Carpet Bombing |
Code |
  |
Skywaters |
  |
N/A |
 | Creating an Advanced Dozer |
Code |
  |
Hybrid |
|
N/A |
 | Building an AI |
Code |
   |
Calamity_Jones |
 |
N/A |
 | Adding a New Faction |
Code |
 |
Hybrid |
  |
N/A |
 | Different altitudes for aircraft. |
Code |
 |
Mig Eater |
 |
N/A |
 | Detection Weapon |
Code |
 |
Nighthawk |
  |
N/A |
 | Fixed BuildingTypes Array |
Code |
 |
Allied General |
 |
N/A |
 | Spawning Tutorial |
Code |
 |
Hybrid |
  |
N/A |
 | Suicide Weapons |
Code |
 |
Allied General |
 |
N/A |
 | Deploying Suicide Weapons |
Code |
 |
Allied General |
  |
N/A |
 | Weapons |
Code |
 |
Allied General |
  |
N/A |
 | Miscellaneous Tweaks |
Code |
 |
Allied General |
|
N/A |
 | Powerups |
Code |
 |
Allied General |
  |
N/A |
 | Resource Donation Units |
Code |
  |
Allied General |
  |
N/A |
 | How to make a "Chrono-Freeze" Warhead |
Code |
 |
Scorpio |
 |
N/A |
 | Upgradeable Units |
Code |
   |
Yurisarmy |
|
5 |
 | Country Specific AI Base Defences |
Code |
  |
Allied General |
 |
N/A |
 | Changing Maximum Queued Production |
Code |
 |
Hybrid |
    |
N/A |
 | Creating a Mobile Tech Centre |
Code |
  |
Ekstramottager |
 |
N/A |
 | Gas and Other Particles |
Code |
  |
cdmtx(YR) |
 |
N/A |
 | IFV Turret Tutorial |
Code |
  |
Nighthawk |
|
N/A |
 | Making a real SMG for infantry |
Code |
   |
Nighthawk |
  |
N/A |
 | Lag Reduction |
Code |
 |
Allied General |
   |
N/A |
 | Adding a Flamethrower |
Code |
  |
Allied General |
  |
N/A |
 | More Efficient Automatic Ore Extraction |
Code |
   |
Nighthawk |
|
N/A |
 | DeeZire's Tutorials |
Code |
 |
Allied General |
 |
N/A |
 | Multiplayer AI Triggers |
Code |
  |
Aro |
|
3 |
 | Kinetic Weapons |
Code |
 |
Skywaters |
|
N/A |
 | Fixing the Sparky=yes Internal Error |
Code |
 |
Allied General |
  |
N/A |
 | Weather Tank-like weapon |
Code |
  |
Allied General |
    |
N/A |
 | Realistic Lasers |
Code |
  |
Xero Exer |
|
N/A |
 | Object Inheritance |
Code |
 |
Mastermind |
 |
N/A |
 | Modifying Other Shell Music |
Code |
 |
Nighthawk |
|
5 |
 | Replicating TS Component Tower Weapon... |
Code |
  |
Nighthawk |
|
N/A |
 | Limiting Stealth Detectors |
Code |
 |
Chriz |
|
N/A |
 | Modifying the Main Menu music |
Code |
 |
Nighthawk |
 |
4 |
 | Adding New Crate Surprises |
Code |
 |
Rebelmoon |
|
4 |
 | Random textures and models for your u... |
Code |
  |
Chriz |
 |
3 |
 | Adding new Upgrades |
Code |
 |
Phil |
 |
N/A |
 | Kane Edition, Damaged and Wreck model... |
Code |
 |
Daz |
 |
N/A |
 | Adding Unit Ability or Player Power B... |
Code |
  |
Mastermind |
 |
N/A |
 | Overriding INI Files |
Code |
   |
Mastermind |
 |
3 |
 | Resizing Infantry |
Graphics |
  |
dark_elf_2001 |
  |
N/A |
 | Custom .pal files |
Graphics |
 |
Allied General |
 |
N/A |
 | Voxel Textures |
Graphics |
   |
gamemate |
  |
N/A |
 | Voxel Enhancements |
Graphics |
   |
gamemate |
  |
N/A |
 | A Day in the Life of a Voxel |
Graphics |
   |
Mig Eater |
  |
N/A |
 | TS Voxel Normals |
Graphics |
   |
Jeeves |
  |
N/A |
 | Making Custom Billboards |
Graphics |
   |
Aro |
|
N/A |
 | Particle System Effects |
Graphics |
   |
Allied General |
  |
N/A |
 | Error Free Destroy Animations |
Graphics |
 |
Beowulf |
  |
N/A |
 | Resurrecting the Chrono Beam |
Graphics |
 |
xstax |
  |
N/A |
 | Voxel Debris |
Graphics |
  |
Allied General |
    |
N/A |
 | Voxel Improvements |
Graphics |
  |
gamemate |
  |
N/A |
 | Killakanz' Modelling Tutorial (link) |
Graphics |
 |
Nighthawk |
 |
5 |
 | Simple Modelling Tutorial |
Graphics |
 |
Boomerang Python |
 |
4 |
 | Getting a model ingame |
Graphics |
  |
Daz |
|
5 |
 | Using DX9 Shaders |
Graphics |
 |
Daz |
|
5 |
 | Basic WorldBuilder Tutorial |
Mapping |
 |
Hybrid |
  |
2 |
 | Alternative Paradrop Method |
Mapping |
  |
Diesystem |
 |
N/A |
 | Getting Tunnels to work. |
Mapping |
   |
Diesystem |
 |
N/A |
 | Changing Neutral objects to a specifi... |
Mapping |
 |
Allied General |
  |
N/A |
 | Attaching Multiple Triggers to the Sa... |
Mapping |
  |
Allied General |
|
N/A |
 | Paradrop Triggers |
Mapping |
 |
Diesystem |
 |
N/A |
 | Enabling "Assault" mode for YR maps |
Mapping |
  |
Allied General |
 |
N/A |
 | C&C Guild: IRC |
Other |
 |
Nighthawk |
|
N/A |
 | Correct Mod File Placement |
Other |
 |
Hybrid |
  |
4 |
 | Adding and extracting movies |
Other |
  |
Phil |
 |
N/A |
 | Extracting files with OS .BIG Editor |
Other |
 |
Banshee |
|
3 |
 | OpenRA |
N/A | |
Matthias M. |
  |
N/A |
 | Supreme Red Alert 2 |
Normal Mod |
|
TAK02 |
 |
N/A |
 | C&C: Reloaded |
Normal Mod |
|
FS-21 |
 |
5 |
 | Kane's Wrath Enhanced |
Normal Mod |
|
Specs2 |
 |
2 |
 | Huhnu Alert 3 |
Normal Mod |
|
Huhnu |
 |
3 |
 | The Third War |
Normal Mod |
|
Nighthawk |
 |
5 |
 | Defcon |
Total Conversion |
|
Mastermind |
 |
4 |
 | Technological Wars |
Total Conversion |
|
Alex223 |
 |
N/A |
 | Project Phantom |
Total Conversion |
|
Starkku |
 |
N/A |
 | C&C: Battlezone |
Total Conversion |
|
Yurisarmy |
 |
3 |
 | Red Alert 3: Unleashed |
Total Conversion |
|
Dreamscape |
 |
5 |
 | D-day |
Total Conversion |
|
Mig Eater |
 |
5 |
 | Red Alert 2.5 |
Total Conversion |
|
Pistol-Pete |
 |
3 |
 | Only War 2 |
Total Conversion |
|
Boomerang Python |
 |
4 |
 | Command & Conquer 2142 |
Total Conversion |
|
derek328 |
|
3 |
 | Black Sheep |
Maps |
|
Plokite_Wolf |
 |
N/A |
 | C&C3 Kane's Wrath Map Pack by Alex06 |
Maps |
|
alex05 |
 |
5 |
 | Wind Of Desolation |
Maps |
|
Banshee |
 |
N/A |
 | Command & Conquer 3 demo |
Other |
|
ched |
 |
4 |
 | Madin's Tiberium Silo (TS) |
Resources |
|
Madin |
 |
N/A |
 | Madin's Allied Pillbox |
Resources |
|
Madin |
 |
N/A |
 | Madin's Soviet Bunker |
Resources |
|
Madin |
 |
N/A |
 | C&C3 French Original 1.9 String File |
Resources |
|
Morinaux |
|
N/A |
 | C&C3 Original String File |
Resources |
|
Phil |
 |
5 |
 | Kane's Wrath Worldbuilder 1.1 |
Software |
|
Plokite_Wolf |
 |
N/A |
 | FinalSun 1.01 |
Software |
|
Plokite_Wolf |
  |
N/A |
 | FinalAlert 2 Yuri's Revenge 1.02 |
Software |
|
Plokite_Wolf |
  |
N/A |
 | Sample Mod Launcher Batch file |
Software |
|
Radspakr |
    |
N/A |
 | Jonwil's SDK Extras |
Software |
|
Phil |
 |
N/A |
 | W3X Importer by Asuka (Version 1) |
Software |
|
Banshee |
 |
N/A |
 | CodeCat's BuildMod.bat |
Software |
|
CodeCat |
 |
5 |
 | C&C 3 Mod SDK Required Applications |
Software |
|
Mastermind |
 |
5 |
 | nVidia DXT Tools (DDS Plugin for Phot... |
Software |
|
Banshee |
 |
N/A |
 | W3dm2ase |
Software |
|
Banshee |
 |
4 |
 | Binmaker (with single player map supp... |
Software |
|
Banshee |
|
3 |
 | Refpack compressor |
Software |
|
Banshee |
 |
4 |
 | Bin Opener (20/06/2007) |
Software |
|
Banshee |
 |
N/A |
 | Final BIG 0.40b |
Software |
|
Banshee |
 |
4 |
 | OS BIG Editor 0.5b |
Software |
|
Banshee |
|
4 |
 | Command & Conquer 3 Worldbuilder |
Software |
|
Hostile |
 |
5 |