Getting Tunnels to work.
Tutorial for YR
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1. Open FAData, (which should be in your *Final Alert 2 Yuri's Revenge folder)
2. copy the following and paste it into your FAData near top!:
; Debug section: use carefully!
[Debug]
DisplayAllOverlay=Yes; Doesn´t cripple the overlay list in any way
EnableTrackLogic=Yes; Enables Track Logic
IgnoreSHPImageHeadUnused=no; Use this *carefully* to make SHP graphics of some mods work that incorrectly have the shadow flag set
AllowTunnels=yes; Enables tunnel editing
Debug
(i've attached a screen shot to show you what i mean....)
3. Enjoy!!! (see image 2)
Now heres the part where i get to hear the abuse or fair comments whatever comes first :lol:
UPDATE: ALTHOUGH MY RECENT POST ON THIS ABOUT JUST ADDING *[TunnelsTS]* to the file worked for me for some odd reason you should try adding the code lines above and if this dosen't work then try [TunnelsTS]...
Thanks and sorry guys for mucking you around... and also note this works with original *finalalert as well...
(*maps that are not for yuris revenge)
2. copy the following and paste it into your FAData near top!:
; Debug section: use carefully!
[Debug]
DisplayAllOverlay=Yes; Doesn´t cripple the overlay list in any way
EnableTrackLogic=Yes; Enables Track Logic
IgnoreSHPImageHeadUnused=no; Use this *carefully* to make SHP graphics of some mods work that incorrectly have the shadow flag set
AllowTunnels=yes; Enables tunnel editing
Debug
(i've attached a screen shot to show you what i mean....)
3. Enjoy!!! (see image 2)
Now heres the part where i get to hear the abuse or fair comments whatever comes first :lol:
UPDATE: ALTHOUGH MY RECENT POST ON THIS ABOUT JUST ADDING *[TunnelsTS]* to the file worked for me for some odd reason you should try adding the code lines above and if this dosen't work then try [TunnelsTS]...
Thanks and sorry guys for mucking you around... and also note this works with original *finalalert as well...
(*maps that are not for yuris revenge)
Links / Downloads
Hits | Added | |
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End result | 2009 | July 29, 2009 - 5:57 |
Screenshot | 2032 | July 29, 2009 - 5:57 |