Realistic Lasers

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Xero Exer

Category: Code
Level: Intermediate
Created: Wednesday July 29, 2009 - 2:15
Updated: Sunday October 11, 2009 - 8:33
Views: 3522
Summary: Creating more realistic looking lasers in Yuri's Revenge
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Original Author: Radiant Exer

Then, create your Weapon
              
Code
;;; Start Prism-Gattling Abuse Mixup Weaponry

[PrismFocus] ; You'll regret it if you increase the damage. It already packs a wallop as it is.
Damage=3
ROF=1
Range=8
Speed=100
Projectile=InvisibleHigh
Warhead=PrismWarhead
LaserOuterSpread= 0,0,0
LaserDuration = 15
IsLaser=true
IsHouseColor=true
Report=ChronoLegionAttack

[PrismFocus2]
Damage=5
ROF=1
Range=8
Speed=100
Projectile=InvisibleHigh
Warhead=PrismWarhead
LaserOuterSpread= 0,0,0
LaserDuration = 15
IsLaser=true
IsHouseColor=true
Report=ChronoLegionAttack

[PrismFocus3]
Damage=8
ROF=1
Range=8
Speed=100
Projectile=InvisibleHigh
Warhead=PrismWarhead
LaserOuterSpread= 0,0,0
LaserDuration = 15
IsLaser=true
IsHouseColor=true
Report=ChronoLegionAttack

[PrismFocus4]
Damage=12
ROF=1
Range=8
Speed=100
Projectile=InvisibleHigh
Warhead=PrismWarhead
LaserOuterSpread= 0,0,0
LaserDuration = 15
IsLaser=true
IsHouseColor=true
Report=ChronoLegionAttack

[PrismFocus5]
Damage=17
ROF=1
Range=8
Speed=100
Projectile=InvisibleHigh
Warhead=PrismWarhead
LaserOuterSpread= 0,0,0
LaserDuration = 15
IsLaser=true
IsHouseColor=true
Report=ChronoLegionAttack

[PrismFocus6]
Damage=23
ROF=1
Range=8
Speed=100
Projectile=InvisibleHigh
Warhead=PrismWarhead
LaserOuterSpread= 0,0,0
LaserDuration = 15
IsLaser=true
IsHouseColor=true
Report=ChronoLegionAttack

[PrismFocusE]
Damage=7
ROF=1
Range=8.5
Speed=100
Projectile=InvisibleHigh
Warhead=PrismWarhead
LaserOuterSpread= 0,0,0
LaserDuration = 15
IsLaser=true
IsHouseColor=true
Report=ChronoLegionAttack

[PrismFocus2E]
Damage=9
ROF=1
Range=8.5
Speed=100
Projectile=InvisibleHigh
Warhead=PrismWarhead
LaserOuterSpread= 0,0,0
LaserDuration = 15
IsLaser=true
IsHouseColor=true
Report=ChronoLegionAttack

[PrismFocus3E]
Damage=12
ROF=1
Range=8.5
Speed=100
Projectile=InvisibleHigh
Warhead=PrismWarhead
LaserOuterSpread= 0,0,0
LaserDuration = 15
IsLaser=true
IsHouseColor=true
Report=ChronoLegionAttack

[PrismFocus4E]
Damage=16
ROF=1
Range=8.5
Speed=100
Projectile=InvisibleHigh
Warhead=PrismWarhead
LaserOuterSpread= 0,0,0
LaserDuration = 15
IsLaser=true
IsHouseColor=true
Report=ChronoLegionAttack

[PrismFocus5E]
Damage=21
ROF=1
Range=8.5
Speed=100
Projectile=InvisibleHigh
Warhead=PrismWarhead
LaserOuterSpread= 0,0,0
LaserDuration = 15
IsLaser=true
IsHouseColor=true
Report=ChronoLegionAttack

[PrismFocus6E]
Damage=27
ROF=1
Range=8.5
Speed=100
Projectile=InvisibleHigh
Warhead=PrismWarhead
LaserOuterSpread= 0,0,0
LaserDuration = 15
IsLaser=true
IsHouseColor=true
Report=ChronoLegionAttack

;;; End Prism-Gattling Abuse Mixup Weaponry


Thats pretty much all for the rulesmd.ini.. (Don't forget to add the building to the XXXBaseDefenses= list, or else the AI won't build it as you like.

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