Changing Neutral objects to a specific Owner
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This tutorial will explain to novices how to make units and buildings on a map, change ownership to a specific house (be it ai controlled or player) However you should have read the basic help explaining a simple trigger (reveal all map)
It is highly recommended you switch off beginner mode under options once you have entered FA2.
Note houses <a> - <h> represent multiplayer positions on a multiplayer map and is only applicable to [b]YR
This is feature only used in one official ww map, where each player starts with a nuclear reactor but it is simple to implement.
It is highly recommended you switch off beginner mode under options once you have entered FA2.
Note houses <a> - <h> represent multiplayer positions on a multiplayer map and is only applicable to [b]YR
This is feature only used in one official ww map, where each player starts with a nuclear reactor but it is simple to implement.
- Go to Edit > Trigger Editor
- Create a new trigger
- Trigger Options > default settings
- Event > New Event > parameters anything you like but any event of elapsed time 0 works fine
- Actions > New action > 14 change house > use dropdown list select a house
- Double click object on map > attached tag > whatever you called your change house trigger
- Save and Test