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CNC Guild - Version 2 || Red Alert Aftermath - Additions
Red Alert Aftermath - Additions


Allied Additions

Chrono Tank
Information
Chrono Tanks can teleport themselves when fully charged, and can fire missiles. However, theyre radically weak and slow.
Cost (in credits):
-

Demo Truck
Information
Whomever likes to set of explosives, well this is your unit. This truck self-destructs into a small nuclear explosion. However, superweapons such as the Iron Curtain, and the Chronosphere, are uneffective, and may even trigger its explosion
Cost (in credits):
-

Mechanic
Information
We had medics and engineers, why wouldnt we have someone who can repair tanks? Slow and weak, they are extremely usful on rushes and strikes.
Cost (in credits):
-

Phase Transport
Information
This unit can become invisible to enemy eye unless really close, can carry up to five troops, and fire strongly. Only appears on missions though. Bugger.
Cost (in credits):
-


Soviet Additions

Shock Trooper
Information
Then again we repeat technology. As if Tesla Coils and Tesla Tanks weren´t enough, now we can celebrate having Tesla Troops! The Shock Trooper can be specifically used for Anti Armor purposes, as its short range weapon gets pretty interesting results against tanks.
Cost (in credits):
-

Tesla Tanks
Information
Tesla Tanks. A rolling thunder contained in a sphere with tracks, well actually with a better shape than that. How destructive.
Cost (in credits):
-

Missile Sub
Information
Missile Subs are long range units that can fire pretty powerful missiles, specially against buildings. In exchange, the weapon is accurate, unlike the cruiser.
Cost (in credits):
-

Demo Truck
Information
Whomever likes to set of explosives, well this is your unit. This truck self-destructs into a small nuclear explosion. However, superweapons such as the Iron Curtain, and the Chronosphere, are uneffective, and may even trigger its explosion
Cost (in credits):
-

M.A.D. Tank
Information
The M.A.D Tank (stands for Mutually Assured Destruction), can generate a shockwave that affects seriously any armor and structures. Assured Destruction. That.
Cost (in credits):
-

Other

Helicarrier
Information
Unowned and secret unit, can load up five helicopters inside, and then attack with all of them together.
Cost (in credits):
-


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