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CNC Guild - Version 2 || Article - Tiberian Dawn
Tiberian Dawn , by Skywaters


Those 2 words that have started a revolution in the Real Time Strategy Genre. The 2 words that started a World Wide Phenomeon, the 2 words that lead to the sequels and that hold many people glued to the seat and watching that computer monitor for hours on end.

Command and Conquer Tiberian Dawn started one of the greatest computer game lines in the world today and also brought a little gaming company out of the darkness and into the halls of Game Industry Creators for all time. Indeed the original may have lacked the abilites that today's modern version like Red Alert 2 and Generals which is soon to come. What allows this came to hold it's own though, is not it's age, it's originality, the units, the genre of "mod friendly gaming". No it is the fact that it started the entire Command and Conquer franchise.

While many could say Tiberian Dawn lacked many great controls and the ability to start up a skirmish battle, it holds it's own when it can say, Without me, none of you would exist. Without me the whole re-definement of RTS might not exist. While Games like Starcraft have the ability to say, yes we were good and made good stuff and advances, it is only now that they create a sequel when The CNC saga is into it's 5 sequel (RA, Tiberian sagas and Generals), not encluding the expansion packs that were produced.

Now while we can debate the possiblies and the futures of the Command and Conquer series, one thing is for certain. One small game produced by 2 people created the domiance of the Command and Conquer series and the re-defining of the Real Time Strategy Genre.

Without Tiberian Dawn, we might not even be here, instead playing WarCraft or Homeworld or maybe not. We will never know what Tiberian Dawn inspired in other gaming companies...

All we can say is that it was the Dawn, the Sun has come, and will there ever be a Twilight of such a great period?
 


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