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CNC Guild - Version 2 || Community News Hub
News Wire

News From D-Day News - Backlog - Posted on May 11, 2008

Mig Eater
Just got a bunch of random bits for you this news post. Some of this I made awhile ago & some a few hours ago tongue.gif I was planing to post a whole collection of aircraft carriers together but TBH I got a bit bored of working on naval stuff, more will come in the near future tho! I also took a quick pick of the American AI making a run for my base while I wasn't looking, & also making a second base while I wasn't looking too o.0

Dodge WC15


Land Rover LWB


Revenge Class: HMS Royal Oak


Bearn


Joffre


Yorktown







Comments: 7


News From Command & Conquer News - XCC Mixer 1.46 released! - Posted on May 11, 2008

secret
One of comunities best people,Olaf van der Spek has recently,after an long time,released one of comunities best tools.


Changelog:

- A number of bugs that caused crashes have been fixed.
- WSA files from Dune 2 can be played

As you will propably see,not all bugs have been fixed.

But still you can take it here!

Enjoy.

secret

Comments: 0


News From CNC3 News - News as of May 10th - Posted on May 10, 2008

Nighthawk
Again, with the increasing hype over Red Alert 3, there's not much to report on C&C3 news.

  • C&C3 has been named best RTS Game of the Year by the German magazine GameStar.
  • Command School Episode 8 is now out, detailing more strategies for the Steel Talons subfaction, as well as telestration and voice commentary.



Modding News:

CNC Fallout has revealed one of the primary units of NATO's air force, the F-22 Raptor.

Sigma Invasion has more great structure renders posted up.

Convergance is a mod-in-progress. It aims to bring the Battlefield series' command points style of gameplay to C&C3. For those among you who haven't played any of the Battlefield games before, you win by capturing and holding various command points or capture points across the map. At the minute, there is only one guy developing the mod, and according to the ModDB profile, come July he won't be able to work on the mod at all. So, if you feel like helping out here, go check out their ModDB profile


Nighthawk.
Division Head.

Comments: 2


News From CNC3 News - News, or should I say "lack of". - Posted on May 2, 2008

Nighthawk
The news wire's been pretty quiet this week. Apoc's blog is mostly RA3 updates with a few posts related to Kane dancing. Whatever floats your boat I guess... If you want to see Joe Kucan boogie down, go check out the EA site.

On the modding front, things are a bit more active:

CNC Fallout - This is a total conversion into a modern warfare situation. You get three sides - NATO; the Soviet Union; and Australia. Players can fight with real world units ranging from Abrams Tanks to Pantsyr AA systems. Futuristic technology can also be researched in the game. You will be able to fight in a number of key locations worldwide, such as New York, London, Paris and Moscow.
ModDB profile.

Tiberian Apocalypse / Tiberian Twilight - There are two names specified for this mod, and since I didn't want to post the wrong one, I just went with both. This mod aims to turn C&C3 into a true sequel to Tiberian Sun, as opposed to the Tiberian Dawn-like sequel it currently is, with GDI and Nod receiving partial redesigns, and the Scrin getting a total makeover. Though only renders have been shown so far, the mod does show potential.
ModDB profile.

Tiberian Dawn - As the name would probably suggest, this is a total conversion to the original Command & Conquer released in 1995. The website is very professional looking, and several renders have been posted so far. If you're wanting to play TD, but run anti-pre-2005-software Windows Vista, keep an eye on this mod.
ModDB profile.

That's all for this week. If you've got a news post or mod that you want me to cover, then email me at my CNC3.net email address or throw me a PM on Revora Forums.

Nighthawk.
Division Head.

Comments: 0


News From Red Alert 3 News - RA3 Tacitus Thursday - Posted on May 2, 2008

TX1138
The latest 'Tacitus Thursday' on the official C&C site is featuring Red Alert 3. This week is a look at two new Soviet units, the Bullfrog Amphbious Transport, and the Sickle. Along with some pretty cool concept art and wallpapers, it also features an interview with the lead RA3 art designer (yes, we can blame him for the horrible looking Apocalypse tank tongue.gif). A small part of the interview is quoted below:


QUOTE
What do you think fans will enjoy most about these two Soviet units?

Visually, these units are both really fun to play with. One is a mechanical bug armed with machine guns while the other is a shark-faced toad which shoots down enemy aircraft and launches bears on parachutes. What's more fun than that?




You can read the interview, see the concept, and download the wallpapers here.

Comments: 1


News From Command & Conquer News - Taktics is 3 years old! - Posted on May 2, 2008

IcySon55
Taktics is 3 years old on May 3rd!
To commemorate this occasion, we're finally releasing content for you the fans (even if you're not) to sink your teeth into!

A round of applause for the:


You can visit this thread for more information and the download!

...and remember the more maps made the bigger the demo~ :wink:

Comments: 1


News From D-Day News - Russian revolution - Posted on April 30, 2008

Mig Eater
A while ago I announced that all of the Russian ground units where done! Well in typical Mig Eater fashion I've changed my mind on a few of them tongue.gif during beta testing some of the units became a bit repetitive so I changed a few to spice things up a bit. I also made the last two post-war naval units so the post-war soviets are pretty much done now except for defensive buildings.

Other big news is that the beta is actually working again, after months I finally tracked down a problem that was messing up the AI. This was the main reason for limited progress on the beta but now things are working again I can get back to adding units & gameplay testing, expect to see ingame pics from now on!

Now on to some pics...

PT-76


Su-216 (R-11/SS-1B) 3D Iamge


Kotlin Class


Project 621



Comments: 23


News From CNC3 News - News, Glorious News! - Posted on April 25, 2008

Nighthawk
More news, brought to you straight from the community's backside ... sources.

EA News:

Firstly, Apoc's Blog. Most of the updates are RA3 related, so I'll not mention them here, that's not my domain.
There's a rather brilliantly made fan art by Nathyel from CnC Addict.com for a dreamt up second expansion pack for C&C3, entitled "Tacitus' Prophecy". Since it's worth it, I'll post the image here.

Just for emphasis for those who may get the wrong idea here: This is not an actual expansion pack. It is merely (brilliant) fan art. Do not think EA are making another expansion pack from this picture.

Next, Battlecast Primetime. The new episode focuses mostly on RA3. Again, not my division, I'll let the RA3 team handle that part tongue.gif. However, there is still the usual stuff from Raj and David, as well as input from Jason Bender and Louis Castle.

Now, for those who don't want Kane's Wrath on their PC, you have a chance to win on your 360. Preorder the Xbox 360 version of Kane's Wrath from Gamestop, and you can win a free Kane talking bobblehead. That's right. You can have a bobbing Joe Kucan on your desk, reciting classic C&C phrases over and over and over. Such... fun... yes...
Key note for 360 players: Kane's Wrath is standalone on the 360. You don't have to have the original 360 version of C&C3

Lastly, Tacitus Thursday. This week is an interview with the lead designer of Kane's Wrath - Sam Bass. In the interview, Bass gives an inside look at the designing of a singleplayer mission for Kane's Wrath, from the design, all the way to the fine tuning of the AI and scripts at the end. Bass also discloses his own personal favourite C&C missions.

Community News:

1985 - their website has had a bit of a makeover. Also, renders have been posted for several British units featured in the mod. Be sure to check them out either on their website or here on ModDb.

Global Liberation Mod - some new details have been added for this mod, as well as some new ingame images of new defense buildings.

CnC Reformed - This mod adds a new faction to C&C3 - the NEA. Several renders of units and structures have been posted already, as well as a complete unit listing for the NEA side. Yet another new side mod to keep an eye on.

Sorry for the rather bland community news this week, there's just not been that much happening. I guess most modders are awaiting the fabled Kane's Wrath SDK. As Einstein might say "Time will tell, time will tell..."

Nighthawk.
Division Head.

Comments: 1


News From Konflux News - Keating Konflict support continues! - Posted on April 23, 2008

Kilkakon
As I'm sure many of you are thankful for, the Keating Konflux unanimously agreed to continue its support for the Keating Konflict project, provided that graphical assistance in some form is acquired. We will be pursuing graphic assistance with greater effort in the near future.

I would like to thank everyone for their continuing support for this mod. Ultimately it was the community that were the deciding factor in the decision. Thanks everyone!

Comments: 0


News From CNC3 News - News Update! - Posted on April 20, 2008

Nighthawk
Gasp! A news post, from Nighthawk, two days after another one? The world is coming to an end! Oh the humanity! tongue.gif

Nah, seriously, it seems I missed some important news worth mentioning in my previous update.

With regards to Tacitus Thursday - four of the maps available in the Kane's Wrath preorder disk are now available to download from the EA site. This is relatively handy for those who either didn't preorder Kane's Wrath, or those who live in the world outside the USA. There is also a link to the Kane's Wrath version of WorldBuilder here for those who either downloaded the expansion via EA Link, or those like me who just didn't get it with the game for whatever reason.

Lastly, we have Apoc's 'Patch State of the Union Address'. No, EA aren't taking over Congress (though I'm sure it's on their list). This is a large post by Apoc on the current progress with patches for both Kane's Wrath and the original C&C3. Basically, some key points to note are:

QUOTE (Apoc)
I am making certain any significant critical fixes in TW that for any reason didn't get transferred over to Kane's Wrath, are strongly considered for our first patch

So those interface lagging issues will be fixed soon.

QUOTE (Apoc)
Right now, we are getting the wheels spinning on a patch for Kane's Wrath, and the primary focus is on fixing these desyncs and some of the critical exploitative bugs causing imbalances.

So EA's main focus at the minute is fixing the serious multiplayer issues.

QUOTE (Apoc)
As for Tiberium Wars, I would like to apologize about my blog posting a while back where I mentioned proposed balance changes for 1.10. Unfortunately, finishing Kane's Wrath became the priority and getting the immediete critical fixes for Kane's Wrath is the 1st priority before we look back to Tiberium Wars.

So yes, the 1.10 Patch for C&C3 was delayed for progress to continue on Kane's Wrath.

QUOTE (Apoc)
That said, TW is not the forgotten child or the melted vanilla ice cream. We've come a long way in improving our support for our games and we're not about to try and take steps back, that would certainly be borderline crazy.

The original C&C3 will be patched at some point.

QUOTE (Apoc)
we're on the case and we'll try and get this to you as quickly as possible. We cannot hotfix the current KW issues, they are larger than that unfortunately.

So it could be some time yet till we see a patch for Kane's Wrath.

Well, that's it... again. Have fun.

Nighthawk.
Division Head.

Comments: 2



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