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CNC Guild - Version 2 || Community News Hub
News Wire

News From CNC3 News - News (03/07/09) - Posted on July 3, 2009

Nighthawk
Good evening everyone. Here's what's been happening this week in the C&C3 community.

... okay, I spoke too soon. Only one item of news this week - TALON Mod have a new screenshot up.

What fun and excitement you find every week in the C&C3 community... it's a land of wonder and joy. tongue.gif
Anyhoo, have a good weekend.

Nighthawk.
Division Head.

Comments: 0


News From CNC3 News - News (27/06/09) - Posted on June 27, 2009

Nighthawk
Good morning everyone, here's what's been happening this week with the C&C3 community:

- Tiberian Apocalypse have some new screenshots up.
- C&C Renovatio have made a news post containing a multitude of new music tracks featured in their mod.
- Mutants' Revenge have some new renders up.
- The team at Dune: Evolution have posted up an interview they had with community site cnc-inside.de.
- Hell Blow Out have taken a hiatus from their mod to work on one of their Zero Hour mods.

That's it for this week. Oh, and, for those who care, you can go watch Battlecast Primetime on the EA site without David Silverman, since he seems to have buggered off to other lands, much to my complete indifference. tongue.gif
Have a good weekend.

Nighthawk.
Division Head.

Comments: 0


News From Red Alert 3 News - Commanders Challenge Speed Corner - Darn Mongolians - Posted on June 23, 2009

hogo
Enjoy This Weeks Installment of Commanders Challenge - Commanders Challenge Link

QUOTE
Hello Red Alert 3 Fans! This is your Red Alert 3 Developer Tourney champion, Michael Ombao (MikeO) back again with another weekly Commanders Challenge Speed Corner strategy! For the next couple of months, I will be posting my strategies for many of the Commander's Challenge Missions to help you achieve those elusive par times. You will be supplied with a unique Battlefield Overview map, a Tactical Overview, and step by step guides on how to complete the mission under par.

Throughout the company, I have been known for my unorthodox strategies and early-game rushes. This style of gameplay is perfect for the need for speed in these Commander Challenge Missions. It is my hope that these strategies not only improve your times, but help you think about the game mechanics in a different way and use them to your tactical advantage. Together, we will work on reaching 100% completion in Commander's Challenge and unlock the exclusive "bonus" video for completing each mission under par.

Check out MikeO's previous Commander Challenge Strategy articles:

Gosh Darn Mongolians

MikeO says: "Get to them before they get to you"

Battlefield Overview



Tactical Overview

In Gosh Darn Mongolians, the mission is pre-loaded with layers upon layers of walls separating the player and Commander Kenji. A few seconds after the mission starts, Kenji orders his 4 heroic King Oni’s to break through the walls and charge into your base. Luckily, the King Oni’s must recharge their "Bull Rush" and only destroy 1-2 layers of the walls at a time. This will give us enough time to force-fire on the walls ourselves, garrison safe locations, and take out the enemy before they ever reach the base. We will forcibly get to them before they get to you.

As Japan, we have the best anti-armor infantry in the game. Uncountered, Tankbusters will lay waste to any machines on the ground. We will use these units exclusively to beat the mission. We will also leave the northern King Oni alone since he poses no threat to us. He is actually beneficial to keep alive since killing all 4 of the heroic King Oni’s will trigger the Greater King Oni to charge into your base.

Build Order & Strategy:

1. Start off by creating 2 Dojo Cores and unpacking them near the forward walls in your base. Immediately queue 15-20 Tankbusters on each.

2. Create and deploy an Instant Generator and an Ore Refinery. After creating the Ore Refinery, sell off your Construction Yard to gain an extra 2500 resources since you will no longer need this structure and are going "all-in".



3. When the first 4 Tankbusters come out, immediately force fire on 1 wall section and start moving them towards the enemy base. Continue to kill 1 wall section for each line of walls and move towards the garrisoned structure circled in the Battlefield overview. Make sure to keep pressing "W" or "Q" to select all your units and keep moving them forward.



4. If this strategy has been accurately timed and executed, the King Oni’s should be at the spots shown in the Battlefield Overview (X icon). Since the structure holds 10 units, garrison your Tankbusters in the structure and kill off the first King Oni. Degarrison them after killing off the first one and focus fire on the 2 remaining King Oni’s. If you have been pressing "W" or "Q" and made a valid path through the walls, you should have 20+ Tankbusters created and moving towards the enemy base.



5. After killing off the 3 King Oni’s, make sure to group your Tankbusters together since the red Greater King Oni has tons of health and is a formidable opponent.

6. Force fire on the wall segments and move to your opponent’s base. The Greater King Oni will be shooting at you, but make sure to focus fire on any Mecha Tengu’s first since they pose a valid threat. Continue attacking the Greater King Oni with your army of Tankbusters and switch to Mecha Tengu’s when they start shooting at you.



7. After killing the Greater King Oni, lay waste to the rest of the enemy structures with Mecha Bays and the Construction Yard as the primary targets. Keep in mind that there will be 3-4 structures in the water, but they should not be out of the reach of the Tankbuster’s fire.



MikeO's Pro Tips:

  • Immediately kill the Imperial Warrior that the enemy structures spawn upon death. The Imperial Warrior will often use their Bonzai Charge ability and kill at least one Tankbuster.
  • If a structure in the water is out of reach, use a heroic Tankbuster since its attack range has increased.




Did you Know?

  • Disabling all of the heroic King Oni’s will force the Greater King Oni to bust through the walls and start killing the player base. Try locking them down with the secondary ability of a Terror Drone or Rocket Angel! Freezing them with Cryocopters will also work.
  • Since the AI does not create any infantry in the mission, they will NOT repair the bridges on this map. This gives you all the time in the world to play with the mission as long as you move your base between the bridges, destroy them, and build anti-air.
  • If a Cryocopter shrinks a King Oni as it is charging the walls, the King Oni explodes upon impact!
  • Early in the design of the map, the Greater King Oni was bribable and able to be Pilot Sniped!
One shot, One kill: There might be a "surprise bonus" if you destroy the 4 layers of walls near your base and kill the 4 heroic King Oni’s. Let the Greater King Oni move through freely without engaging him and see what happens…

Comments: 1


News From CNC3 News - News (19/06/09) - Posted on June 19, 2009

Nighthawk
Evening everyone. Here's what's been happening this week with C&C3:

- TALON Mod have a new screenshot up.
- Tiberian Apocalypse have a news post and some new screenshots up.

And that, unfortunately, is it for this week. Hopefully some more interesting stuff next week, but... well... you never know. Right, have a good weekend.

Nighthawk.
Division Head.

Comments: 0


News From Red Alert 3 News - Save Yuriko Contest Winners! - Posted on June 17, 2009

hogo

Latest News Isn't much but its got to be better than nothing hey people smile.gif
Save Yuriko Winners
QUOTE
After the fall of the Empire, the Allies managed to capture their most prized weapon, their psionic commando, Yuriko Omega! The Allies held her in an unknown military compound where you helped her escape in Red Alert 3: Uprising. But, we decided to step back and let you be the designer of Yuriko's abilities. We asked C&C fans world-wide, if you could create one super power ability for Yuriko Omega to help her escape the Allies and further her reign of destruction, what would it be? After 1,500 plus entries, we narrowed it down to our 10 favorites and then asked you to vote for yours.

Congratulations to all of our contest winners below, the results certainly took us by surprise. And be sure to scroll down to the bottom to see if you won a rare Yuriko t-shirt. If you voted, then you may have won!

GRAND PRIZE WINNER - 30.1% of the vote

  • "Love's Never-Ending Pain". This power will make all of the units surrounding Yuriko immediately fall in love with her. All of these units will protect her to the death by attacking anyone that tries to harm their true love. But with love, there comes much pain and suffering. Like all relationships that have multiple lovers, these units will soon fight for Yuriko’s love by attacking each other.
2ND PRIZE WINNERS

  • The ability to turn into or summon Chuck Norris. That is all. - 27.1% of the vote
  • The ability I would give Yuriko is a Mr.T summon. Whatever trouble she couldn't handle Mr.T would appear screaming "I PITY THE FOOL WHO TRIES TO KILL YURIKO! The enemies would be so scared they would get out of the game itself. Nothing could stop her then. Nothing! - 23.5% of the vote
  • Pisonic Pet - The power to create a Pisonic-like dragon. The dragon takes up a small space of 5X6 grids. But will grow as time goes by. The dragon can breathe Pisonic waves and crush everything it walks on, much like the shogun executioner. Maximum size is 10X12 grids. Yuriko can only use the spell again when the existing dragon is dead. - 22.8% of the vote
  • Name - Kamikaze Kinesis Info - Take control of any enemy unit and turn it into a mobile bomb of psychic energy. Once you tell the controlled unit to "self-destruct" a wave of energy will come out of the sacrificed unit severally damaging anything that’s around it. - 21.4% of the vote
RUNNER-UP PRIZE WINNERS

  • Crystallization Ability - can turn anything around her to the hardness of a AT shell, including her body. She may turn soldiers into hardened crystals then use her telekinetic ability to throw them at tanks. She can also become nearly invincible by hardening her body. She may also turn air into crystallized weapon for her lack of melee abilities and slow attack rate(one at a time). - 20.3% of the vote
  • This super power ability I call the "all your base are belong to us" ability, and is the ultimate in terms of defense and offense. Just click F and for 7 seconds, psionic waves will continuously pour out of Yuriko, and anything that is in reach will automatically disintegrate. This includes aerial units, buildings, V4 rockets, carrier drones and friendly units. During this Yuriko can still move. - 18.7% of the vote
  • The ability to control Gravity and Force at will. Brutal actions assured when you can slam your opponents into the ceiling, make their weapons float while they are stuck to the ground and dropping bullets out of the air before they reach you. - 15.1% of the vote
  • Her ponytails grow and turn into razor-sharp tentacles that can slice through anything that stands in her way. - 10.6% of the vote
  • She can cry on command, summoning forth overpowering emotions of remorse in her enemies, rendering them powerless and bending them to her will. - 10.3% of the vote


YURIKO T-SHIRT WINNERS

  • Jordan Rogers
  • Scott De Nio
  • Bruce van Duijn
  • Richard Cote
  • Anthony Bell
We'll have plenty more contests in the near future. Keep your eyes posted here at CommandandConquer.com.

Comments: 7


News From Red Alert 3 News - Commanders Challenge Speed Corner - Red Crush - Posted on June 17, 2009

hogo
Hey all new news segment for today.
I know this is late sorry I will keep on top of news best I can smile.gif

This just highlights the way in which MikeO played through the Challenges and won.
Not much else to say really so Enjoy wink.gif

Commanders Challenge Speed Corner - Red Crush





Comments: 0


News From CNC3 News - News (13/06/09) - Posted on June 13, 2009

Nighthawk
Good evening everyone. Provided the electrical storm overhead doesn't knock out my power again, here's what's been happening this week with C&C3:

- The results of the Ladder Season 3 qualifiers have been announced, see here on the EA site for details.
- Alternate Warfare have posted up a bunch of new screenshots.
- Sigma Invasion have a new screenshot up.
- Tiberium Essence have a new news post, as well as some promotional media, regarding their upcoming version 1.4. There are also new screenshots to see on their forums, hosted by another Revora site, Project Perfect Mod.
- Tiberium Icestorm - a mod that adds some new units to C&C3 - have some new screenshots and a news post up.

And that's it for this week. If you have any news you want to see covered, then drop me a PM here on Revora, or send me an email to nighthawk[at]cnc3[dot]net, replace the needful in that address there. Have a good weekend.

Nighthawk.
Division Head.

Comments: 0


News From Red Alert 3 News - BattleCast Prime Time May Edition - Posted on June 9, 2009

hogo
Hey all, Heres the Latest Battlecast Primetime
Same Stuff Really Information, Apoc Corner
BattleCast 10
And Some Shocking News.
David Silverman is Leaving EALA to join another department and considering he was the creator of Battlecast prime time, What can we expect from now on.

ENJOY

http://commandandconquer.com/portal/site/c...000100d2c0aRCRD

Comments: 0


News From Red Alert 3 News - C&C Red Alert iPhone E3 1st Look Video! - Posted on June 9, 2009

hogo
Hey all, After Taking this position I decided it was time to find some news & keep us all updated with whats going on in C&C world.

Anyhow I figure this is the best place to post this and here it is.

I quiet interested in how this is turning out I mean I have an Ipod Touch and I can't wait to try this out RA on the move What can best that?

Source: http://commandandconquer.com/portal/site/c...000100d2c0aRCRD

QUOTE

Check out the latest BattleCast Minute for an exclusive E3 1st look at Red Alert for the iPhone. It's real, it's in 3D, it's Red Alert, and it plays right in to the palm of your hand. This is the first Command & Conquer game to appear on the iPhone and it will bring true RTS to the mobile touch-screen phone with the essence of the style of play you know and love on PC. Watch the BattleCast Minute below and be sure to stay tuned for our full feature on the next episode of BattleCast Primetime at the end of this month. We've also captured some more quick gameplay footage in another video below, direct from the show floor at E3.

Command & Conquer Red Alert for the iPhone will throw you in to a compelling story featuring some of your well-known heroes from the Red Alert universe, as well as bringing together simple one-finger touch controls to assist you on the battlefield. All of your traditional RTS C&C mechanics are here from base building, to point and click attack moves, bounding box selection, and even an impressive amount of zooming in. Check out some more gameplay footage below to really believe it, and stay tuned right here at CommandandConquer.com for more news on Command & Conquer Red Alert for iPhone.

Comments: 0


News From D-Day News - Deutscher Stahl! - Posted on June 6, 2009

Mig Eater
It's been six months since I posted any news! well for good reason tho. I've been hard at work toiling away to complete the German side & after all that time I'm very near to that goal, all that there is left to do now is three more buildings & a few naval vxls. It's also been so long that I cant remember what's new & what is old so here is a round up of all the German units at this time.

Ground units: (click for a bigger image)


Air units: (click for a bigger image)


Naval units:


If you are reading this on the website go to the forum for a full list of units in the screen shots.

Here is a quick look at the new German buildings as well, I'll post a full list with information on each of them in the coming days. You can also see some of the new terrain I have been working on, I would like to post more pics of the newer terrain sets but there are still some incomplete parts using the wrong pals etc.



Lastly here are the rest of the loading screens that I made awhile ago (I previously posted the Japanese one, which you can see on the site)









Comments: 21



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